This is a small release, but an important one - If you use the LBRN2 file type, we've discovered a bug in the loading code that can, under very specific conditions, fail to load some shapes.
We weren't quite ready to do a full release, but this is something we wanted to fix quickly, so this version is nearly identical to 1.0.04, with just this fix and a couple of other small stability improvements included.
- Added some checks for a valid / connected laser in Machine Settings, cut palette editing
- Added code to limit the max internal size when converting to bitmap to prevent a crash
- Bugfix: Fixed loading a shape from LBRN2 that had shared verts, but unique prims - could crash